What I learned as a developer from accidents in space
What developers can learn from Soviet space program failures
At HalfStack, in Phoenix, Arizona, United States
The space industry is remarkably similar to software development. Human mistakes, a big project lacking communications, and insane complexity. So there are lots of things that we can learn from its history: not to blame users, but change user interfaces instead; report issues in open source libraries; use linters. Learn about best practices with real space exploration stories as an example.
Slides